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HOPE FOR A THORN: THE MAKING OF A MICROBUDGET DIGITAL FEATURE FILM
Analyses and comparisons of three lexical features in native and nonnative academic English writing
Methods for online feature selection for classification problems
AN EXPERIMENTAL INVESTIGATION OF HEAT TRANSFER FOR ARRAYS OF IMPINGEMENT JETS ONTO THE FEATURED SURFACES WITH CYLINDRICAL AND ELLIPTICAL RAISED SURFACES
HYBRID AND HIERARCHICAL IMAGE REGISTRATION TECHNIQUES
AN EXPLORATION INTO THE PSYCHOTIC SYMPTOMS ASSOCIATED WITH SCHIZOPHRENIA AND MAJOR DEPRESSIVE DISORDER
PERCEIVED GENDER AND ITS EFFECT ON ATTRIBUTIONS TOWARD AVATARS IN THE VIDEO GAME SPORE
VARIABLE RESOLUTION & DIMENSIONAL MAPPING FOR 3D MODEL OPTIMIZATION
Characterization, Classification, and Genesis of Seismocardiographic Signals
Training Neural Networks Through the Integration of Evolution and Gradient Descent
The Happiest Place on Earth - The Microbudget Model as a Means to an American National Cinema
DATA MINING METHODS FOR MALWARE DETECTION
GAME ON: THE IMPACT OF GAME FEATURES IN COMPUTER-BASED TRAINING
IDENTIFICATION OF SYSTEM DESIGN FEATURES THAT AFFECT SICKNESS IN VIRTUAL ENVIRONMENTS
The Effects of Presence and Cognitive Load on Episodic Memory in Virtual Environments
Interior: A Micro-Budget Horror Feature
The Tailor's Apprentice Cinematic Experience Through The Micro-Budget Paradigm
EDUCATIONAL HANDHELD VIDEO: EXAMINING SHOT COMPOSITION, GRAPHIC DESIGN, AND THEIR IMPACT ON LEARNING
Learning to Grasp Unknown Objects using Weighted Random Forest Algorithm from Selective Image and Point Cloud Feature
A Psychophysical Approach to Standardizing Texture Compression for Virtual Environments

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