Current Search: physiological responses (x)
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- Title
- MODELING AND CHARACTERIZATION OF ACUTE STRESS UNDER DYNAMIC TASK CONDITIONS.
- Creator
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Millan, Angel, Crumpton-Young, Lesia, University of Central Florida
- Abstract / Description
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Stress can be defined as the mental, physical, and emotional response of humans to stressors encountered in their personal or professional environment. Stressors are introduced in various activities, especially those found in dynamic task conditions when multiple task requirements must be performed. Stress and stressors have been described as activators and inhibitors of human performance. The ability to manage high levels of acute stress is an important determinant of successful performance...
Show moreStress can be defined as the mental, physical, and emotional response of humans to stressors encountered in their personal or professional environment. Stressors are introduced in various activities, especially those found in dynamic task conditions when multiple task requirements must be performed. Stress and stressors have been described as activators and inhibitors of human performance. The ability to manage high levels of acute stress is an important determinant of successful performance in any occupation. In situations where performance is critical, personnel must be prepared to operate successfully under hostile or extreme stress conditions; therefore training programs and engineered systems must be tailored to assist humans in fulfilling these demands. To effectively design appropriate training programs for these conditions, it is necessary to quantitatively describe stress. A series of theoretical stress models have been developed in previous research studies; however, these do not provide quantification of stress levels nor the impact on human performance. By modeling acute stress under dynamic task conditions, quantitative values for stress and its impact on performance can be assessed. Thus, this research was designed to develop a predictive model for acute stress as a function of human performance and task demand. Initially, a four factor two level experimental design [2 (Noise) x 2 (Temperature) x 2 (Time Awareness) x 2 (Workload)] was performed to identify reliable physiological, cognitive and behavioral responses to stress. Next, multivariate analysis of variance (n=108) tests were performed, which showed statistically significant differences for physiological, cognitive and behavioral responses. Finally, fuzzy set theory techniques were used to develop a comprehensive stress index model. Thus, the resulting stress index model was constructed using input on physiological, cognitive and behavioral responses to stressors as well as characteristics inherent to the type of task performed and personal factors that interact as mediators (competitiveness, motivation, coping technique and proneness to boredom). Through using this stress index model to quantify and characterize the affects of acute stress on human performance, these research findings can inform proper training protocols and help to redesign tasks and working conditions that are prone to create levels of acute stress that adversely affect human performance.
Show less - Date Issued
- 2011
- Identifier
- CFE0004056, ucf:49151
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004056
- Title
- Does Virtual Reality Elicit Physiological Arousal in Social Anxiety Disorder.
- Creator
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Owens, Maryann, Beidel, Deborah, Cassisi, Jeffrey, Bowers, Clint, Neer, Sandra, University of Central Florida
- Abstract / Description
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The present study examined the ability of a Virtual Reality (VR) public speaking task to elicit physiological arousal in adults with SAD (n=25) and Controls (n=25). A behavioral assessment paradigm was employed to address three study objectives: (a) to determine whether the VR task can elicit significant increases in physiological response over baseline resting conditions (b) to determine if individuals with SAD have a greater increase from baseline levels of physiological and self-reported...
Show moreThe present study examined the ability of a Virtual Reality (VR) public speaking task to elicit physiological arousal in adults with SAD (n=25) and Controls (n=25). A behavioral assessment paradigm was employed to address three study objectives: (a) to determine whether the VR task can elicit significant increases in physiological response over baseline resting conditions (b) to determine if individuals with SAD have a greater increase from baseline levels of physiological and self-reported arousal during the in vivo speech task as opposed to the VR speech task and (c) to determine whether individuals with SAD experience greater changes in physiological and self-reported arousal during each speech task compared to controls. Results demonstrated that the VR task was able to elicit significant increases in heart rate, skin conductance, and respiratory sinus arrhythmia, but did not elicit as much physiological or self-reported arousal as the in vivo speech task. In addition, no differences were found between groups. Clinical implications of these findings are discussed.
Show less - Date Issued
- 2013
- Identifier
- CFE0004906, ucf:49624
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004906