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Realtime Editing in Virtual Reality for Room Scale Scans
- Date Issued:
- 2019
- Abstract/Description:
- This work presents a system for the design and implementation of tools that support the editing of room-scale scans within a virtual reality environment, in real time. The moniker REVRRSS ((")reverse(")) thus stands for Real-time Editing (in) Virtual Reality (of) Room Scale Scans. The tools were evaluated for usefulness based upon whether they meet the criterion of real time usability. Users evaluated the editing experience with traditional keyboard-video-mouse compared to a head mounted display and hand-held controllers for Virtual Reality. Results show that users prefer the VR approach. The quality of the finished product when using VR is comparable to that of traditional desktop controls. The architecture developed here can be adapted to innumerable future projects and tools.
Title: | Realtime Editing in Virtual Reality for Room Scale Scans. |
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Name(s): |
Greenwood, Charles, Author Laviola II, Joseph, Committee Chair Hughes, Charles, Committee Member Heinrich, Mark, Committee Member University of Central Florida, Degree Grantor |
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Type of Resource: | text | |
Date Issued: | 2019 | |
Publisher: | University of Central Florida | |
Language(s): | English | |
Abstract/Description: | This work presents a system for the design and implementation of tools that support the editing of room-scale scans within a virtual reality environment, in real time. The moniker REVRRSS ((")reverse(")) thus stands for Real-time Editing (in) Virtual Reality (of) Room Scale Scans. The tools were evaluated for usefulness based upon whether they meet the criterion of real time usability. Users evaluated the editing experience with traditional keyboard-video-mouse compared to a head mounted display and hand-held controllers for Virtual Reality. Results show that users prefer the VR approach. The quality of the finished product when using VR is comparable to that of traditional desktop controls. The architecture developed here can be adapted to innumerable future projects and tools. | |
Identifier: | CFE0007463 (IID), ucf:52678 (fedora) | |
Note(s): |
2019-05-01 M.S. Engineering and Computer Science, Computer Science Masters This record was generated from author submitted information. |
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Subject(s): | VR Mesh Editing | |
Persistent Link to This Record: | http://purl.flvc.org/ucf/fd/CFE0007463 | |
Restrictions on Access: | public 2019-05-15 | |
Host Institution: | UCF |