Current Search: Stanfill, Mel (x)
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- Title
- The Rhetoric of Camp: Adam Lambert's Identification and Division Strategies in His American Idol Performances.
- Creator
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Lanthier, Isabelle, Rounsaville, Angela, Stanfill, Mel, Wheeler, Stephanie, University of Central Florida
- Abstract / Description
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This study analyzes camp style as a rhetorical strategy for Burkean rhetorical identification. Through a case study of Adam Lambert's use of this style on American Idol in 2009, this study produced a rhetorical theory of camp that challenges the typically dialectical relationship between identification and its opposite: division. This study responds both to Susan Sontag's seminal essay on camp style and to other conversations surrounding identification, which revolve around how rhetors avoid...
Show moreThis study analyzes camp style as a rhetorical strategy for Burkean rhetorical identification. Through a case study of Adam Lambert's use of this style on American Idol in 2009, this study produced a rhetorical theory of camp that challenges the typically dialectical relationship between identification and its opposite: division. This study responds both to Susan Sontag's seminal essay on camp style and to other conversations surrounding identification, which revolve around how rhetors avoid division (Borrowman and Kmetz; Jones and Rowland), how rhetors appeal to conflicting audiences (DeGenaro; Helmbrecht and Love), how rhetors create new narratives as a means of identification (Wilz; Stob; DeGenaro; Jones and Rowland), how rhetors might use identification for a greater good (Stob; Wilz), and how rhetors achieve partial consubstantiality (Fernheimer). It analyzes how camp can be used in this way via Adam Lambert's performances on American Idol in two different rhetorical situations(-)his performances for America's votes at the end of the competition, and his performance with KISS during the Season Eight finale after his fate had already been determined. These performances were cross-referenced with Lambert's similar performances on and off the show, as well as with numerical data about the show's viewership. Ultimately, this study found that camp style can be used to identify with conflicting audiences and be used to gain rhetorical agency, and that division can be a means of identification, or even an intentional rhetorical strategy. In Lambert's case, although division is what allowed him to stand out from his American Idol competitors, he had to do so carefully in order to also appeal to the show's producers and audience.
Show less - Date Issued
- 2019
- Identifier
- CFE0007482, ucf:52689
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0007482
- Title
- Golden Years.
- Creator
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Malik, Sienna, Bartkevicius, Jocelyn, Stanfill, Mel, Thaxton, Terry, University of Central Florida
- Abstract / Description
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Golden Years is the culmination of the author's studies in Creative Nonfiction writing, with attention to hybrid forms of the genre, combined with her professional background in screenwriting, and research interests in nostalgia and cultural preservation in the modern age. In the collection of essays, the author blends established forms of Creative Nonfiction, such as the braided essay, with literary conventions borrowed from other forms of written communication, such as the screenplay (("...
Show moreGolden Years is the culmination of the author's studies in Creative Nonfiction writing, with attention to hybrid forms of the genre, combined with her professional background in screenwriting, and research interests in nostalgia and cultural preservation in the modern age. In the collection of essays, the author blends established forms of Creative Nonfiction, such as the braided essay, with literary conventions borrowed from other forms of written communication, such as the screenplay ((")You Must Remember This,(") (")Driver's Seat(")), the cookbook ((")Tip of my Tongue(")), a travel guide ((")A Trolley Runs Through It(")) and fabulist fiction ((")Selkie on the Shore(")). Through these hybrid forms, Golden Years explores the narrator's fascinations with music, cinema, and fashions of the past, with crafting the perfect pot of vegetarian chili, and with marine mammals. Through the blending of personal essay with cultural criticism, the author explores how these loves have shaped her relationship with the world around her.
Show less - Date Issued
- 2018
- Identifier
- CFE0007344, ucf:52128
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0007344
- Title
- Measuring Player Perceptions of Freedom and Control in Modded and Unmodded Versions of Bethesda's Skyrim: A Qualitative Play Study.
- Creator
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Kretzschmar, Mark, Salter, Anastasia, Stanfill, Mel, Janz, Bruce, Postigo, Hector, University of Central Florida
- Abstract / Description
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This interdisciplinary dissertation explores perceptions of control in modded and unmodded versions of Bethesda's sandbox video game Skyrim. Sandbox games are known for greater choice options that suggest greater perceptions of control for gamers. Sandbox games also generally encourage the use of user-generated creations called modifications (mods) that users can download to personalize their games. While we need philosophy to understand and define control as a concept, we also need...
Show moreThis interdisciplinary dissertation explores perceptions of control in modded and unmodded versions of Bethesda's sandbox video game Skyrim. Sandbox games are known for greater choice options that suggest greater perceptions of control for gamers. Sandbox games also generally encourage the use of user-generated creations called modifications (mods) that users can download to personalize their games. While we need philosophy to understand and define control as a concept, we also need psychology to understand how users perceive control in media studies. At present, qualitative academic research that measures gamer perceptions of control is non-existent as is research on how users articulate their experiences with mods. Interviews were conducted with twenty-seven individuals who identified as gamers to analyze these perceptions of control in a game like Skyrim. The first chapter is introductory and outlines key terms for the dissertation as well as the play study's methodology. The second chapter examines philosophical and psychological perceptions of control that correspond with negative freedom (freedom from) and positive freedom (freedom to). While no game can promise radical free will because they have been programmed in advance, the information here may be used to demonstrate how perceptions of control might influence game design. The third chapter continues this exploration of perceived control through genre analysis, revealing the relationship between greater perceptions of control and mod support in sandbox video games. The fourth chapter presents the first two findings from the play study that demonstrate how mods influence player perceptions of control. The fifth chapter reveals how gamers of the play study discuss their perceptions of control video games in their own words with an emphasis on positive and negative freedom and generic conventions. The final chapter provides challenges for game design and scholarly qualitative analysis for future research based on findings in the play study.
Show less - Date Issued
- 2019
- Identifier
- CFE0007479, ucf:52673
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0007479