Current Search: human factors (x)
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- Title
- Facilitating Information Retrieval in Social Media User Interfaces.
- Creator
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Costello, Anthony, Tang, Yubo, Fiore, Stephen, Goldiez, Brian, University of Central Florida
- Abstract / Description
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As the amount of computer mediated information (e.g., emails, documents, multi-media) we need to process grows, our need to rapidly sort, organize and store electronic information likewise increases. In order to store information effectively, we must find ways to sort through it and organize it in a manner that facilitates efficient retrieval. The instantaneous and emergent nature of communications across networks like Twitter makes them suitable for discussing events (e.g., natural disasters...
Show moreAs the amount of computer mediated information (e.g., emails, documents, multi-media) we need to process grows, our need to rapidly sort, organize and store electronic information likewise increases. In order to store information effectively, we must find ways to sort through it and organize it in a manner that facilitates efficient retrieval. The instantaneous and emergent nature of communications across networks like Twitter makes them suitable for discussing events (e.g., natural disasters) that are amorphous and prone to rapid changes. It can be difficult for an individual human to filter through and organize the large amounts of information that can pass through these types of social networks when events are unfolding rapidly. A common feature of social networks is the images (e.g., human faces, inanimate objects) that are often used by those who send messages across these networks. Humans have a particularly strong ability to recognize and differentiate between human Faces. This effect may also extend to recalling information associated with each human Face. This study investigated the difference between human Face images, non-human Face images and alphanumeric labels as retrieval cues under different levels of Task Load. Participants were required to recall key pieces of event information as they emerged from a Twitter-style message feed during a simulated natural disaster. A counter-balanced within-subjects design was used for this experiment. Participants were exposed to low, medium and high Task Load while responding to five different types of recall cues: (1) Nickname, (2) Non-Face, (3) Non-Face (&) Nickname, (4) Face and (5) Face (&) Nickname. The task required participants to organize information regarding emergencies (e.g., car accidents) from a Twitter-style message feed. The messages reported various events such as fires occurring around a fictional city. Each message was associated with a different recall cue type, depending on the experimental condition. Following the task, participants were asked to recall the information associated with one of the cues they worked with during the task. Results indicate that under medium and high Task Load, both Non-Face and Face retrieval cues increased recall performance over Nickname alone with Non-Faces resulting in the highest mean recall scores. When comparing medium to high Task Load: Face (&) Nickname and Non-Face significantly outperformed the Face condition. The performance in Non-Face (&) Nickname was significantly better than Face (&) Nickname. No significant difference was found between Non-Faces and Non-Faces (&) Nickname. Subjective Task Load scores indicate that participants experienced lower mental workload when using Non-Face cues than using Nickname or Face cues. Generally, these results indicate that under medium and high Task Load levels, images outperformed alphanumeric nicknames, Non-Face images outperformed Face images, and combining alphanumeric nicknames with images may have offered a significant performance advantage only when the image is that of a Face. Both theoretical and practical design implications are provided from these findings.
Show less - Date Issued
- 2014
- Identifier
- CFE0005318, ucf:50524
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0005318
- Title
- Investigating the Influence of the Built Environment on Energy-Saving Behaviors.
- Creator
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Sellers, Brittany, Jentsch, Florian, Smither, Janan, Sims, Valerie, Fiore, Stephen, University of Central Florida
- Abstract / Description
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This dissertation addresses a gap in the existing sustainability behavior research, by integrating research from the social sciences about environmental attitudes and knowledge with approaches from engineering regarding the characteristics of the built environment. Specifically, this dissertation explores the role of both environmental knowledge and design features within the built environment on building occupants' energy behaviors throughout the course of an environmental conservation...
Show moreThis dissertation addresses a gap in the existing sustainability behavior research, by integrating research from the social sciences about environmental attitudes and knowledge with approaches from engineering regarding the characteristics of the built environment. Specifically, this dissertation explores the role of both environmental knowledge and design features within the built environment on building occupants' energy behaviors throughout the course of an environmental conservation campaign. Data were collected from 240 dormitory residents using a multi-phase questionnaire approach to study these factors and their combined impact within the context of environmental sustainability practices on UCF's campus. The results from a series of correlational and multiple regression analyses indicate that both the design components of the built environment and the attitudes held by individuals within that environment have a significant positive influence on behaviors. Furthermore, these findings indicated that this effect increases significantly when the two factors work together. Finally, the results show that pro- environmental attitudes and behaviors can be successfully targeted through a cue-based energy conservation campaign. By addressing a gap in the extant Human Factors research about the relationship between attitudinal factors and the built environment, this dissertation provides a unique contribution to the field and points the way towards development of promising solutions for encouraging sustainable behaviors.
Show less - Date Issued
- 2016
- Identifier
- CFE0006500, ucf:51387
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006500
- Title
- Effects of Signal Probability on Multitasking-Based Distraction in Driving, Cyberattack (&) Battlefield Simulation.
- Creator
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Sawyer, Benjamin, Karwowski, Waldemar, Hancock, Peter, Xanthopoulos, Petros, University of Central Florida
- Abstract / Description
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Multitasking-based failures of perception and action are the focus of much research in driving, where they are attributed to distraction. Similar failures occur in contexts where the construct of distraction is little used. Such narrow application was attributed to methodology which cannot precisely account for experimental variables in time and space, limiting distraction's conceptual portability to other contexts. An approach based upon vigilance methodology was forwarded as a solution, and...
Show moreMultitasking-based failures of perception and action are the focus of much research in driving, where they are attributed to distraction. Similar failures occur in contexts where the construct of distraction is little used. Such narrow application was attributed to methodology which cannot precisely account for experimental variables in time and space, limiting distraction's conceptual portability to other contexts. An approach based upon vigilance methodology was forwarded as a solution, and highlighted a fundamental human performance question: Would increasing the signal probability (SP) of a secondary task increase associated performance, as is seen in the prevalence effect associated with vigilance tasks? Would it reduce associated performance, as is seen in driving distraction tasks? A series of experiments weighed these competing assumptions. In the first, a psychophysical task, analysis of accuracy and response data revealed an interaction between the number of concurrent tasks and SP of presented targets. The question was further tested in the applied contexts of driving, cyberattack and battlefield target decision-making. In line with previous prevalence effect inquiry, presentation of stimuli at higher SP led to higher accuracy. In line with existing distraction work, performance of higher numbers of concurrent tasks tended to elicit slower response times. In all experiments raising either number of concurrent tasks or SP of targets resulted in greater subjective workload, as measured by the NASA TLX, even when accompanied by improved accuracy. It would seem that (")distraction(") in previous experiments has been an aggregate effect including both delayed response time and prevalence-based accuracy effects. These findings support the view that superior experimental control of SP reveals nomothetic patterns of performance that allow better understanding and wider application of the distraction construct both within and in diverse contexts beyond driving.
Show less - Date Issued
- 2015
- Identifier
- CFE0006388, ucf:51522
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006388