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Customer evaluation of managers' responses to online complaints
Mediated Physicality: Inducing Illusory Physicality of Virtual Humans via Their Interactions with Physical Objects
Examining Emotional Responses to Effective Versus Ineffective Virtual Buddies
An Examination of the Connection Between Genuine Dialogue and Improv
Environmental Physical(-)Virtual Interaction to Improve Social Presence with a Virtual Human in Mixed Reality
Physical-Virtual Patient Simulators: Bringing Tangible Humanity to Simulated Patients
GAYME: The development, design and testing of an auto-ethnographic, documentary game about quarely wandering urban/suburban spaces in Central Florida.

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