Current Search: Human Performance (x)
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- Title
- STRESS, FATIGUE AND WORKLOAD: DETERMINING THE COMBINED AFFECT ON HUMAN PERFORMANCE.
- Creator
-
Mock-McLaughlin, Jessica, Crumpton-Young, Lesia, University of Central Florida
- Abstract / Description
-
This research generated a model that will help to predict, prevent, control and mitigate the occurrence of task related factors that negatively influence stress, fatigue, and workload; thus enhancing human performance. Past research efforts involving stress, fatigue and workload identified factors that influence a change in performance (Lan, Ji and Looney, 2003, and Hancock & Warm, 1989). Also, while some mathematical models have been developed within each respective area, however, there is...
Show moreThis research generated a model that will help to predict, prevent, control and mitigate the occurrence of task related factors that negatively influence stress, fatigue, and workload; thus enhancing human performance. Past research efforts involving stress, fatigue and workload identified factors that influence a change in performance (Lan, Ji and Looney, 2003, and Hancock & Warm, 1989). Also, while some mathematical models have been developed within each respective area, however, there is no evidence of an integrated model describing the combined affect of stress, fatigue and workload. To respond to this research gap, a quantitative model representing the state of stress, fatigue and workload experienced under task conditions was developed. This model was derived using fuzzy set theory with data inputs from both objective and subjective measures such as heart rate, NASA TLX, blood pressure and a variety of additional factors. The resultant mathematical model included both subjective and objective measures that can be collected in an occupational environment. Control rooms at the flight centers for large space craft were utilized to validate the quantitative model developed in this research. Data was gathered during launch simulation exercises. Fuzzy Set Theory was applied to develop the mathematical model to describe the changes in stress, fatigue and workload. FST provides a means to model many real-world environments.
Show less - Date Issued
- 2007
- Identifier
- CFE0001639, ucf:47231
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0001639
- Title
- IMPROVING BUSINESS PERFORMANCE THROUGH THE INTEGRATION OF HUMAN FACTORS ENGINEERING INTO ORGANIZATIONS USING A SYSTEMS ENGINEERING APPROACH.
- Creator
-
Philippart, Monica, Karwowski, Waldemar, University of Central Florida
- Abstract / Description
-
Most organizations today understand the valuable contribution employees as people (rather than simply bodies) provide to their overall performance. Although efforts are made to make the most of the human in organizations, there is still much room for improvement. Focus in the reduction of employee injuries such as cumulative trauma disorders rose in the 80's. Attempts at increasing performance by addressing employee satisfaction through various methods have also been ongoing for several...
Show moreMost organizations today understand the valuable contribution employees as people (rather than simply bodies) provide to their overall performance. Although efforts are made to make the most of the human in organizations, there is still much room for improvement. Focus in the reduction of employee injuries such as cumulative trauma disorders rose in the 80's. Attempts at increasing performance by addressing employee satisfaction through various methods have also been ongoing for several years now. Knowledge Management is one of the most recent attempts at controlling and making the best use of employees' knowledge. All of these efforts and more towards that same goal of making the most of people's performance at work are encompassed within the domain of the Human Factors Engineering/Ergonomics field. HFE/E provides still untapped potential for organizational performance as the human and its optimal performance are the reason for this discipline's being. Although Human Factors programs have been generated and implemented, there is still the need for a method to help organizations fully integrate this discipline into the enterprise as a whole. The purpose of this research is to develop a method to help organizations integrate HFE/E into it business processes. This research begun with a review of the ways in which the HFE/E discipline is currently used by organizations. The need and desire to integrate HFE/E into organizations was identified, and a method to accomplish this integration was conceptualized. This method consisted on the generation of two domain-specific ontologies (a Human Factors Engineering/Ergonomics ontology, and a Business ontology), and mapping the two creating a concept map that can be used to integrate HFE/E into businesses. The HFE/E ontology was built by generating two concept maps that were merged and then joined with a HFE/E discipline taxonomy. A total of four concept maps, two ontologies and a taxonomy were created, all of which are contributions to the HFE/E, and the business- and management-related fields.
Show less - Date Issued
- 2008
- Identifier
- CFE0002445, ucf:47716
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0002445
- Title
- DETERMINANTS OF HUMAN RESOURCES MANAGEMENT PERFORMANCE ON COUNTY EFFICIENCIES: A STUDY OF FLORIDA COUNTIES.
- Creator
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Davis, Janet, Lawther, Wendell, University of Central Florida
- Abstract / Description
-
Performance measurement has been adopted and implemented in the private sector as a tool to measure and improve performance. Performance measurement is relatively new to the public sector, yet counties could benefit from establishing performance measures. This study uses the 67 Florida counties to compare Human Resource performance measures to county efficiency measures through path analysis to assess the contribution compensation and recruitment practices have on county efficiency measures...
Show morePerformance measurement has been adopted and implemented in the private sector as a tool to measure and improve performance. Performance measurement is relatively new to the public sector, yet counties could benefit from establishing performance measures. This study uses the 67 Florida counties to compare Human Resource performance measures to county efficiency measures through path analysis to assess the contribution compensation and recruitment practices have on county efficiency measures of fiscal, process and technical efficiencies. It includes county contextual variables in the models. The data was collected via professional publications and organizations, survey and personal contacts and entered into a SPSS data set. Six path analyses were established 1) three for HR variables with the three county efficiency variables and 2) three for HR variables plus contextual variables with the three county efficiency variables. The compensation variable, annual salary adjustment, was statistically significant to county fiscal efficiency, in the HR to county fiscal efficiency and HR / contextual variables to county fiscal efficiency. None of the variables were statistically significant in the process efficiency models. Health costs were statistically significant in the county technical efficiency path analysis. When the county contextual variables were added, health costs, percentage of benefit to salary, county size and county wealth were statistically significant. The HR compensation variables impact county efficiency, either fiscal or technical.
Show less - Date Issued
- 2008
- Identifier
- CFE0002053, ucf:47603
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0002053
- Title
- Understanding Human Performance and Social Presence: An Analysis of Vigilance and Social Facilitation.
- Creator
-
Claypoole, Victoria, Szalma, James, Mouloua, Mustapha, Sims, Valerie, Hancock, Peter, Joseph, Dana, University of Central Florida
- Abstract / Description
-
Social facilitation is characterized by improved performance on simple, or well-known, tasks and impaired performance on complex, or unfamiliar, tasks. Previous research has demonstrated that the use of social presence may improve performance on cognitive-based tasks that are relevant to many organizational contexts, such as vigilance. However, to date, there has not been consolidation of the research regarding the different implementations of social facilitation, or any analysis indicating...
Show moreSocial facilitation is characterized by improved performance on simple, or well-known, tasks and impaired performance on complex, or unfamiliar, tasks. Previous research has demonstrated that the use of social presence may improve performance on cognitive-based tasks that are relevant to many organizational contexts, such as vigilance. However, to date, there has not been consolidation of the research regarding the different implementations of social facilitation, or any analysis indicating which types of social presence are best under varying conditions. The present dissertation describes three experiments that seek to contribute to a taxonomic framework of social facilitation. Experiment One statistically established a difference in task difficulty between twoversions of a cognitive-based vigilance task by utilizing increasing increments of event rate in order to examine the first factor of the taxonomy (i.e., level of difficulty). Experiment Two explored the effects of two novel manipulations of social presence, electronic performance monitoring (i.e., EPM) and co-acting, in order to demonstrate that both novel forms of social presence could improve performance, and were worth examining further. Finally, ExperimentThree replicated and extended the results of Experiments One and Two by examining the interaction effects of levels of task difficulty and social presence through the use of ten conditions. Overall the results indicates that multiple forms of social presence can improve cognitive performance, however, this effect was not moderated by the level of task difficulty, as suggestedby the predominant theories of social facilitation. This suggests that future work should seek to replicate and extend this finding in order to determine if the level of task difficult is indeed a moderating variable of social facilitation. Additionally, the results demonstrated that social presence could be used in organizational settings in order to improve employee performance, while also sometimes reducing the perceived workload associated with the task.
Show less - Date Issued
- 2018
- Identifier
- CFE0006989, ucf:51631
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006989
- Title
- An Agent Based Model to assess crew temporal variability during U.S. Navy shipboard operations.
- Creator
-
Muhs, Kevin, Karwowski, Waldemar, Elshennawy, Ahmad, Hancock, Peter, Sjoden, Glenn, University of Central Florida
- Abstract / Description
-
Understanding the factors that affect human performance variability as well as their temporal impacts is an essential element in fully integrating and designing complex, adaptive environments. This understanding is particularly necessary for high stakes, time-critical routines such as those performed during nuclear reactor, air traffic control, and military operations. Over the last three decades significant efforts have emerged to demonstrate and apply a host of techniques to include...
Show moreUnderstanding the factors that affect human performance variability as well as their temporal impacts is an essential element in fully integrating and designing complex, adaptive environments. This understanding is particularly necessary for high stakes, time-critical routines such as those performed during nuclear reactor, air traffic control, and military operations. Over the last three decades significant efforts have emerged to demonstrate and apply a host of techniques to include Discrete Event Simulation, Bayesian Belief Networks, Neural Networks, and a multitude of existing software applications to provide relevant assessments of human task performance and temporal variability. The objective of this research was to design and develop a novel Agent Based Modeling and Simulation (ABMS) methodology to generate a timeline of work and assess impacts of crew temporal variability during U.S. Navy Small Boat Defense operations in littoral waters.The developed ABMS methodology included human performance models for six crew members (agents) as well as a threat craft, and incorporated varying levels of crew capability and task support. AnyLogic ABMS software was used to simultaneously provide detailed measures of individual sailor performance and of system-level emergent behavior. This methodology and these models were adapted and built to assure extensibility across a broad range of U.S. Navy shipboard operations.Application of the developed ABMS methodology effectively demonstrated a way to visualize and quantify impacts/uncertainties of human temporal variability on both workload and crew effectiveness during U.S. Navy shipboard operations.
Show less - Date Issued
- 2018
- Identifier
- CFE0007592, ucf:52549
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0007592
- Title
- FRIEND/FOE IDENTIFICATION ACCURACY AND SHOOTING PERFORMANCE: EFFECTS OF PRIOR TASK LOADING AND TIME PRESSURE.
- Creator
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Burke, Kelly, Hancock, Peter, University of Central Florida
- Abstract / Description
-
The current dismounted soldier and the soldier of the future will be loaded' with more information processing tasks while they perform shooting tasks. It is conceivable that some increased level of cognitive tasking may be performed simultaneously with required shooting tasks. The effect of cognitive load on shooting performance has been previously examined (Scribner and Harper, 2001). This study concentrated on the effect of various cognitive workload demands on a friend-foe...
Show moreThe current dismounted soldier and the soldier of the future will be loaded' with more information processing tasks while they perform shooting tasks. It is conceivable that some increased level of cognitive tasking may be performed simultaneously with required shooting tasks. The effect of cognitive load on shooting performance has been previously examined (Scribner and Harper, 2001). This study concentrated on the effect of various cognitive workload demands on a friend-foe discrimination shooting task in a single- and dual-task scenario. In light of this, it is imperative that the soldier not be overburdened mentally, which may result in decreased survivability and lethality. Specifically, this study was designed to examine the ability of the soldier to perform friend-foe target discrimination and shooting accuracy, with varying target exposure times, friendly target signatures, and varying cognitive load demands (working memory recall task). Using the Small Arms Simulator Testbed (SAST) we examined the effects of manipulations of working memory load and sustained information transfer, on shooting performance (as measured by target acquisition and friend/foe discrimination indices). Additionally, we investigated subjective measures of workload and stress. A secondary task, administered aurally, was given to subjects to attend to while they performed shooting (friend/foe discrimination task) scenarios: working memory recall task. Each type of task consisted of three levels of difficulty. Analysis of variance revealed significant differences for the memory recall task during shooting and non-shooting conditions. Furthermore, results showed that workload increased as a function of task demand, with associated decreases in shooting performance.
Show less - Date Issued
- 2007
- Identifier
- CFE0001681, ucf:47212
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0001681
- Title
- EFFECTS OF VOLUNTARY CONTROL ON PERFORMANCE RESPONSE UNDER STRESS.
- Creator
-
Morris, Christina Shawn, Hancock, Peter A., University of Central Florida
- Abstract / Description
-
Recent stressful environments within military and non-military domains are producing a new challenge for the lab-based study of stress on task performance, one that requires knowledge of underlying cognitive-motivational and goal orientation factors. Results of recent stress on task performance research traditionally employ metaphorical explanations (i.e., resource theory) in order to rapidly apply stimulus-response outcomes to the real world counterparts. This dissertation provides an...
Show moreRecent stressful environments within military and non-military domains are producing a new challenge for the lab-based study of stress on task performance, one that requires knowledge of underlying cognitive-motivational and goal orientation factors. Results of recent stress on task performance research traditionally employ metaphorical explanations (i.e., resource theory) in order to rapidly apply stimulus-response outcomes to the real world counterparts. This dissertation provides an alternative perspective about these metaphorical, or black box, interpretations and reveals how they may be confounded with respect to the intended real world counterpart. To examine how voluntary human control can influence traditional stress/no-stress research findings, traditional as well as exploratory paradigms were presented. Both noise and time pressure conditions produced significant differences between experimental and control groups on visual discrimination. However, when analogous cash payment-contingency conditions were employed, the traditional stress/no-stress findings were not evident. In addition, a second experiment revealed that this trend of differences (and non-differences) held consistently over 30 minutes of interrupted task performance time. This study indicates the importance of developing more diagnostic measures that include assessments of how the differences between participants' and the generalized operators' goals and motivations may alter results in stressful task environments.
Show less - Date Issued
- 2004
- Identifier
- CFE0000019, ucf:46134
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0000019
- Title
- The Impact of Automation and Stress on Human Performance in UAV Operation.
- Creator
-
Lin, Jinchao, Matthews, Gerald, Reinerman, Lauren, Szalma, James, Funke, Gregory, University of Central Florida
- Abstract / Description
-
The United States Air Force (USAF) has increasing needs for unmanned aerial vehicle (UAV) operators. Automation may enable a single operator to manage multiple UAVs at the same time. Multi-UAV operation may require a unique set of skills and the need for new operators calls for targeting new populations for recruitment. The objective of this research is to develop a simulation environment for studying the role of individual differences in UAV operation under different task configurations and...
Show moreThe United States Air Force (USAF) has increasing needs for unmanned aerial vehicle (UAV) operators. Automation may enable a single operator to manage multiple UAVs at the same time. Multi-UAV operation may require a unique set of skills and the need for new operators calls for targeting new populations for recruitment. The objective of this research is to develop a simulation environment for studying the role of individual differences in UAV operation under different task configurations and investigate predictors of performance and stress. Primarily, the study examined the impact of levels of automation (LOAs), as well as task demands, on task performance, stress and operator reliance on automation. Two intermediate LOAs were employed for two surveillance tasks included in the simulation of UAV operation. Task demand was manipulated via the high and low frequency of events associated with additional tasks included in the simulation. The task demand and LOA manipulations influenced task performance generally as expected. The task demand manipulations elicited higher subjective distress and workload. LOAs did not affect operator workload but affected reliance behavior. Also, this study examined the role of individual differences in simulated UAV operation. A variety of individual difference factors were associated with task performance and with subjective stress response. Video gaming experience was linked to lower distress and better performance, suggesting possible transfer of skills. Some gender differences were revealed in stress response, task performance, but all the gender effects became insignificant with gaming experience controlled. Generally, the effects of personality were consistent with previous studies, except some novel findings with the performance metrics. Additionally, task demand was found to moderate the influence of personality factors on stress response and performance metrics. Specifically, conscientiousness was associated with higher subjective engagement and performance when demands were higher. This study supports future research which aims to improve the dynamic interfaces in UAV operation, optimize operator reliance on automation, and identify individuals with the highest aptitude for multi-UAV control.
Show less - Date Issued
- 2017
- Identifier
- CFE0006951, ucf:51630
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006951
- Title
- FACTORS THAT INFLUENCE TRANSFER OF HAZARDOUS MATERIAL TRAINING: THE PERCEPTION OF SELECTED FIRE-FIGHTER TRAINEES AND SUPERVISORS.
- Creator
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Bhati, Divya, Gary Orwig, Stephen A. Sivo,, University of Central Florida
- Abstract / Description
-
This study examined the influence of factors on transfer of training and was based on the work of Broad and Newstrom (1992). For the purpose of this study the Broad and Newstrom (1992) transfer of training barriers are rephrased into positive statements. The nine transfer of training factors are: (1) reinforcement on the job; (2) little interference from immediate (work) environment; (3) supportive organizational culture; (4) trainees' perception of training programs being practical; (5)...
Show moreThis study examined the influence of factors on transfer of training and was based on the work of Broad and Newstrom (1992). For the purpose of this study the Broad and Newstrom (1992) transfer of training barriers are rephrased into positive statements. The nine transfer of training factors are: (1) reinforcement on the job; (2) little interference from immediate (work) environment; (3) supportive organizational culture; (4) trainees' perception of training programs being practical; (5) trainees' perception of relevant training content; (6) trainees' being comfortable with change and associated effort; (7) trainer being supportive and inspiring; (8) trainees' perception of training being well designed/delivered, and (9) peer support. This study explored the degree to which these factors influenced transfer of training in terms of on-the-job application. The study found supportive organizational culture to be the strongest predictor of transfer of training to on-the-job application. In addition, the degree of influence of Broad and Newstrom's (1992) nine factors varied with the thirteen locations. The study also found perception gaps between fire fighter trainees and their supervisor on factors influencing transfer of training. They differed on four factors: Supportive organizational culture, Perception of training programs being practical, Trainer being supportive and inspiring, and Perception of training being well designed/delivered.
Show less - Date Issued
- 2007
- Identifier
- CFE0001850, ucf:47353
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0001850
- Title
- THE EFFECTS ON OPERATOR PERFORMANCE AND WORKLOAD WHEN GUNNERY AND ROBOTIC CONTROL TASKS ARE PERFORMED CONCURRENTLY.
- Creator
-
Joyner, Carla, McCauley-Bell, Pamela, University of Central Florida
- Abstract / Description
-
The purpose of this research was to examine operator workload and performance in a high risk, multi-task environment. Specifically, the research examined if a gunner of a Future Combat System, such as a Mounted Combat System, could effectively detect targets in the immediate environment while concurrently operating robotic assets in a remote environment. It also analyzed possible effects of individual difference factors, such as spatial ability and attentional control, on operator performance...
Show moreThe purpose of this research was to examine operator workload and performance in a high risk, multi-task environment. Specifically, the research examined if a gunner of a Future Combat System, such as a Mounted Combat System, could effectively detect targets in the immediate environment while concurrently operating robotic assets in a remote environment. It also analyzed possible effects of individual difference factors, such as spatial ability and attentional control, on operator performance and workload. The experimental conditions included a gunner baseline and concurrent task conditions where participants simultaneously performed gunnery tasks and one of the following tasks: monitor an unmanned ground vehicle (UGV) via a video feed (Monitor), manage a semi-autonomous UGV, and teleoperate a UGV (Teleop). The analysis showed that the asset condition significantly impacted gunnery performance with the gunner baseline having the highest number of targets detected (M = 13.600 , SD = 2.353), and concurrent Teleop condition the lowest (M = 9.325 , SD = 2.424). The research also found that high spatial ability participants tended to detect more targets than low spatial ability participants. Robotic task performance was also affect by the asset condition. The results showed that the robotic target detection rate was lower for the concurrent task conditions. A significant difference was seen between the UGV-baseline (80.1%) when participants performed UGV tasks only and UGV-concurrent conditions (67.5%) when the participants performed UGV tasks concurrently with gunnery tasks. Overall, this study revealed that there were performance decrements for the gunnery tasks as well as the robotic tasks when the tasks were performed concurrently.
Show less - Date Issued
- 2006
- Identifier
- CFE0000979, ucf:46704
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0000979
- Title
- INITIAL VALIDATION OF NOVEL PERFORMANCE-BASED MEASURES: MENTAL ROTATION AND PSYCHOMOTOR ABILITY.
- Creator
-
Fatolitis, Philip, Jentsch, Florian, University of Central Florida
- Abstract / Description
-
Given the high-risk nature of military flight operations and the significant resources required to train U.S. Naval Aviation personnel, continual improvement is required in the selection process. In addition to general commissioning requirements and aeromedical standards, the U.S. Navy utilizes the Aviation Selection Test Battery (ASTB) to select commissioned aviation students. Although the ASTB has been a good predictor of aviation student performance in training, it was proposed that...
Show moreGiven the high-risk nature of military flight operations and the significant resources required to train U.S. Naval Aviation personnel, continual improvement is required in the selection process. In addition to general commissioning requirements and aeromedical standards, the U.S. Navy utilizes the Aviation Selection Test Battery (ASTB) to select commissioned aviation students. Although the ASTB has been a good predictor of aviation student performance in training, it was proposed that incremental improvement could be gained with the introduction of novel, computer administered performance-based measures: Block Rotation (BRT) and a Navy-developed Compensatory Tracking task. This work constituted an initial validation of the BRT, an interactive virtual analog of Shepard-Metzler's (1971) Mental Rotation task that was developed with the intention of quantifying mental rotation and psychomotor ability. For Compensatory Tracking, this work sought to determine if data gathered concord with results in extant literature, confirming the validity of the task. Data from the BRT were examined to determine task reliability and to formulate relevant quantitative/predictive performance human models. Results showed that the BRT performance is a valid spatial ability predictor whose output can be modeled, and that Compensatory Tracking task data concord with the psychometric properties of tracking tasks that have been previously presented in the literature.
Show less - Date Issued
- 2008
- Identifier
- CFE0002413, ucf:47764
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0002413
- Title
- MODELING AND CHARACTERIZATION OF ACUTE STRESS UNDER DYNAMIC TASK CONDITIONS.
- Creator
-
Millan, Angel, Crumpton-Young, Lesia, University of Central Florida
- Abstract / Description
-
Stress can be defined as the mental, physical, and emotional response of humans to stressors encountered in their personal or professional environment. Stressors are introduced in various activities, especially those found in dynamic task conditions when multiple task requirements must be performed. Stress and stressors have been described as activators and inhibitors of human performance. The ability to manage high levels of acute stress is an important determinant of successful performance...
Show moreStress can be defined as the mental, physical, and emotional response of humans to stressors encountered in their personal or professional environment. Stressors are introduced in various activities, especially those found in dynamic task conditions when multiple task requirements must be performed. Stress and stressors have been described as activators and inhibitors of human performance. The ability to manage high levels of acute stress is an important determinant of successful performance in any occupation. In situations where performance is critical, personnel must be prepared to operate successfully under hostile or extreme stress conditions; therefore training programs and engineered systems must be tailored to assist humans in fulfilling these demands. To effectively design appropriate training programs for these conditions, it is necessary to quantitatively describe stress. A series of theoretical stress models have been developed in previous research studies; however, these do not provide quantification of stress levels nor the impact on human performance. By modeling acute stress under dynamic task conditions, quantitative values for stress and its impact on performance can be assessed. Thus, this research was designed to develop a predictive model for acute stress as a function of human performance and task demand. Initially, a four factor two level experimental design [2 (Noise) x 2 (Temperature) x 2 (Time Awareness) x 2 (Workload)] was performed to identify reliable physiological, cognitive and behavioral responses to stress. Next, multivariate analysis of variance (n=108) tests were performed, which showed statistically significant differences for physiological, cognitive and behavioral responses. Finally, fuzzy set theory techniques were used to develop a comprehensive stress index model. Thus, the resulting stress index model was constructed using input on physiological, cognitive and behavioral responses to stressors as well as characteristics inherent to the type of task performed and personal factors that interact as mediators (competitiveness, motivation, coping technique and proneness to boredom). Through using this stress index model to quantify and characterize the affects of acute stress on human performance, these research findings can inform proper training protocols and help to redesign tasks and working conditions that are prone to create levels of acute stress that adversely affect human performance.
Show less - Date Issued
- 2011
- Identifier
- CFE0004056, ucf:49151
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004056
- Title
- PERFORMANCE SUPPORT AND USABILITY:AN EXPERIMENTAL STUDY OFELECTRONIC PERFORMANCE SUPPORT INTERFACES.
- Creator
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Rawls, Charles, Hirumi, Atsusi, University of Central Florida
- Abstract / Description
-
This study evaluated the usability of two types of performance-support interfaces that were designed using informational and experiential approaches. The experiment sought to determine whether there is a relationship between usability and the informational and experiential approaches. The general population under study was undergraduate education major students from the University of Central Florida. From the general population of three educational technology instructor-led classes, 83...
Show moreThis study evaluated the usability of two types of performance-support interfaces that were designed using informational and experiential approaches. The experiment sought to determine whether there is a relationship between usability and the informational and experiential approaches. The general population under study was undergraduate education major students from the University of Central Florida. From the general population of three educational technology instructor-led classes, 83 students were solicited to participate in the study by completing a class activity. From the general population, a total of 63 students participated in the study. By participating in the study, the students completed a task and a questionnaire. Students were predominantly English-speaking Caucasian female education majors between the ages of 19 and 20; most of them were sophomores or juniors working part time. They possessed moderately low to high computer skills and most considered themselves to have intermediate or expert Internet skills. An experimental posttest-only comparison group research design was used to test the hypotheses posited for this study. The participants were randomly assigned to either the informational interface group (X1) or the experiential interface group (X2), and the experiment was conducted electronically via a Web-based Content Management System (CMS). The observed data consisted of five outcome measures: efficiency, errors, intuitiveness, satisfaction, and student performance. Two instruments--a checklist and an online usability questionnaire--were used to measure the five dependent variables: efficiency, intuitiveness, errors, satisfaction, and student performance. The CMS was used as the vehicle to distribute and randomize the two interfaces, obtain informed consent, distribute the instructions, distribute the online questionnaire, and collect data. First, a checklist was used to assess the students' performance completing their task, which was a copyright issue request letter. The checklist was designed as a performance criterion tool for the researcher, instructor, and participants to use. The researcher and instructor constructed the checklist to grade copyright request letters and determine students' performance. The participants had the opportunity to use the checklist as a performance criterion to create the task document (copyright request letter). The checklist consisted of ten basic yet critical sections of a successful copyright request letter. Second, an online usability questionnaire was constructed based on the Purdue Usability Testing Questionnaire (PUTQ) questions to measure interface efficiency, intuitiveness, errors, and satisfaction. While these test items have been deemed important for testing the usability of a particular system, for purposes of this study, test items were modified, deleted, and added to ensure content validity. The new survey, University of Central Florida Usability Questionnaire (UCFUQ), consisting of 20 items, was implemented in a pilot study to ensure reliability and content validity. Changes to the PUTQ were modified to fulfill a blueprint. A pilot study of the instrument yielded a reliability coefficient of .9450, and the final online usability instrument yielded a reliability coefficient of .9321. This study tested two approaches to user interface design for the Electronic Performance Support (EPS) using two HTML interface templates and the information from an existing training module. There were two interventions consisting of two interface types: informational and experiential. The SPSS Graduate Pack 10.0 for Windows was used for data analysis and statistical reporting in this study. A t test was conducted to determine if a difference existed between the two interface means. ANOVA was conducted to determine if there was an interaction between the interface group means and the demographic data factored among the five dependent variables. Results of this study indicated that students at the University of Central Florida reported no differences between the two interface types. It was postulated that the informational interface would yield a higher mean score because of its implementation of HCI guidelines, conventions, and standards. However, it was concluded that the informational interface may not be a more usable interface. Users may be as inclined to use the experiential interface as the informational interface.
Show less - Date Issued
- 2005
- Identifier
- CFE0000807, ucf:46678
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0000807
- Title
- Simulation-Based Cognitive Workload Modeling and Evaluation of Adaptive Automation Invoking and Revoking Strategies.
- Creator
-
Rusnock, Christina, Geiger, Christopher, Karwowski, Waldemar, Xanthopoulos, Petros, Reinerman, Lauren, University of Central Florida
- Abstract / Description
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In human-computer systems, such as supervisory control systems, large volumes of incoming and complex information can degrade overall system performance. Strategically integrating automation to offload tasks from the operator has been shown to increase not only human performance but also operator efficiency and safety. However, increased automation allows for increased task complexity, which can lead to high cognitive workload and degradation of situational awareness. Adaptive automation is...
Show moreIn human-computer systems, such as supervisory control systems, large volumes of incoming and complex information can degrade overall system performance. Strategically integrating automation to offload tasks from the operator has been shown to increase not only human performance but also operator efficiency and safety. However, increased automation allows for increased task complexity, which can lead to high cognitive workload and degradation of situational awareness. Adaptive automation is one potential solution to resolve these issues, while maintaining the benefits of traditional automation. Adaptive automation occurs dynamically, with the quantity of automated tasks changing in real-time to meet performance or workload goals. While numerous studies evaluate the relative performance of manual and adaptive systems, little attention has focused on the implications of selecting particular invoking or revoking strategies for adaptive automation. Thus, evaluations of adaptive systems tend to focus on the relative performance among multiple systems rather than the relative performance within a system.This study takes an intra-system approach specifically evaluating the relationship between cognitive workload and situational awareness that occurs when selecting a particular invoking-revoking strategy for an adaptive system. The case scenario is a human supervisory control situation that involves a system operator who receives and interprets intelligence outputs from multiple unmanned assets, and then identifies and reports potential threats and changes in the environment. In order to investigate this relationship between workload and situational awareness, discrete event simulation (DES) is used. DES is a standard technique in the analysis of systems, and the advantage of using DES to explore this relationship is that it can represent a human-computer system as the state of the system evolves over time. Furthermore, and most importantly, a well-designed DES model can represent the human operators, the tasks to be performed, and the cognitive demands placed on the operators. In addition to evaluating the cognitive workload to situational awareness tradeoff, this research demonstrates that DES can quite effectively model and predict human cognitive workload, specifically for system evaluation.This research finds that the predicted workload of the DES models highly correlates with well-established subjective measures and is more predictive of cognitive workload than numerous physiological measures. This research then uses the validated DES models to explore and predict the cognitive workload impacts of adaptive automation through various invoking and revoking strategies. The study provides insights into the workload-situational awareness tradeoffs that occur when selecting particular invoking and revoking strategies. First, in order to establish an appropriate target workload range, it is necessary to account for both performance goals and the portion of the workload-performance curve for the task in question. Second, establishing an invoking threshold may require a tradeoff between workload and situational awareness, which is influenced by the task's location on the workload-situational awareness continuum. Finally, this study finds that revoking strategies differ in their ability to achieve workload and situational awareness goals. For the case scenario examined, revoking strategies based on duration are best suited to improve workload, while revoking strategies based on revoking thresholds are better for maintaining situational awareness.
Show less - Date Issued
- 2013
- Identifier
- CFE0004927, ucf:49607
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004927
- Title
- Exploration of the Impact of Affective Variables on Human Performance in a Live Simulation.
- Creator
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Westerlund, Ken, Kincaid, John, Sims, Valerie, Chin, Matthew, VanderVeen, Cornelius, University of Central Florida
- Abstract / Description
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Live simulations play an important role in allowing users to practice and develop skills they learn in training. Although live simulations are playing an increasingly important role in training, ways to improve them are not well understood or documented. In order to improve the efficacy of live simulation and maximize results from funds spent on training; this research examines the relationship between the affective variables of the participants and their performance in the live simulation....
Show moreLive simulations play an important role in allowing users to practice and develop skills they learn in training. Although live simulations are playing an increasingly important role in training, ways to improve them are not well understood or documented. In order to improve the efficacy of live simulation and maximize results from funds spent on training; this research examines the relationship between the affective variables of the participants and their performance in the live simulation. Prior to participating in the instructor development live simulation used in this study two training preference scales were administered to a group of trainees. These scales measured the trainees' locus of control and immersion tendencies. During the live simulation the trainees' performance was evaluated by a panel of expert observers. The trainees also self-reported their performance through the use of a self-rating instrument. Analysis of the data revealed significant positive correlations between the trainees' internal locus of control and their performance in the simulation, both self-reported (p=0.026) and as reported by the expert observers (p=0.033). The correlation between immersion tendency scores and performance in the live simulation were mixed; while not always statistically significant they did reveal some slight positive correlation. This research did provide a number of lessons learned and implications for instructional and simulation developers wishing to employ live simulation in a training environment. These include performance of sub-populations within the greater population of subjects, consideration of roles assigned to participants, and the need to increase presence within the live simulation. Application of these lessons learned can reduce training costs and/or improve the effectiveness of live simulation in a training environment, this in turn can be of significant benefit to instructional and simulation designers. Additionally, understanding these relationships can lead to better assignments of roles or activities within live simulation and improve the transfer of experience from live simulation training to on the job performance. However, additional research needs to be conducted in order to make more conclusive statements regarding the most appropriate affective variable that would allow for predicting transfer of the simulated experience to the 'real' world, the individuals who would benefit most from live simulation, and to develop additional prescriptive methods for improving live simulation utilized in training environments.
Show less - Date Issued
- 2013
- Identifier
- CFE0004958, ucf:49578
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004958
- Title
- Impacts of Complexity and Timing of Communication Interruptions on Visual Detection Tasks.
- Creator
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Stader, Sally, Mouloua, Mustapha, Hancock, Peter, Neider, Mark, Kincaid, John, University of Central Florida
- Abstract / Description
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Auditory preemption theory suggests two competing assumptions for the attention-capturing and performance-altering properties of auditory tasks. In onset preemption, attention is immediately diverted to the auditory channel. Strategic preemption involves a decision process in which the operator maintains focus on more complex auditory messages. The limitation in this process is that the human auditory, or echoic, memory store has a limit of 2 to 5 seconds, after which the message must be...
Show moreAuditory preemption theory suggests two competing assumptions for the attention-capturing and performance-altering properties of auditory tasks. In onset preemption, attention is immediately diverted to the auditory channel. Strategic preemption involves a decision process in which the operator maintains focus on more complex auditory messages. The limitation in this process is that the human auditory, or echoic, memory store has a limit of 2 to 5 seconds, after which the message must be processed or it decays. In contrast, multiple resource theory suggests that visual and auditory tasks may be efficiently time-shared because two different pools of cognitive resources are used. Previous research regarding these competing assumptions has been limited and equivocal. Thus, the current research focused on systematically examining the effects of complexity and timing of communication interruptions on visual detection tasks. It was hypothesized that both timing and complexity levels would impact detection performance in a multi-task environment. Study 1 evaluated the impact of complexity and timing of communications occurring before malfunctions in an ongoing visual detection task. Twenty-four participants were required to complete each of the eight timing blocks that included simple or complex communications occurring simultaneously, and at 2, 5, or 8 seconds before detection events. For simple communications, participants repeated three pre-recorded words. However, for complex communications, they generated three words beginning with the same last letter of a word prompt. Results indicated that complex communications at two seconds or less occurring before a visual detection event significantly impacted response time with a 1.3 to 1.6 second delay compared to all the other timings. Detection accuracy for complex communication tasks under the simultaneous condition was significantly degraded compared to simple communications at five seconds or more prior to the task. This resulted in a 20% decline in detection accuracy. Additionally, participants' workload ratings for complex communications were significantly higher than simple communications. Study 2 examined the timing of communications occurring at the corresponding seconds after the visual detection event. Twenty-four participants were randomly assigned to the communication complexity and timing blocks as in study 1. The results did not find significant performance effects of timing or complexity of communications on detection performance. However the workload ratings for the 2 and 5 second complex communication presentations were higher compared to the same simple communication conditions. Overall, these findings support the strategic preemption assumption for well-defined, complex communications. The onset preemption assumption for simple communications was not supported. These results also suggest that the boundaries of the multiple resource theory assumption may exist up to the limits of the echoic memory store. Figures of merit for task performance under the varying levels of timing and complexity are presented. Several theoretical and practical implications are discussed.
Show less - Date Issued
- 2014
- Identifier
- CFE0005420, ucf:50415
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0005420
- Title
- THE KIOSK CULTURE: RECONCILING THE PERFORMANCE SUPPORT PARADOX IN THE POSTMODERN AGE OF MACHINES.
- Creator
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Cavanagh, Thomas, Kitalong, Karla, University of Central Florida
- Abstract / Description
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Do you remember the first time you used an Automatic Teller Machine (ATM)? Or a pay-at-the-pump gas station? Or an airline e-ticket kiosk? How did you know what to do? Although you never received any formal instruction in how to interact with the self-service technology, you were likely able to accomplish your task (e.g., withdrawing or depositing money) as successfully as an experienced user. However, not so long ago, to accomplish that same task, you needed the direct mediation of a service...
Show moreDo you remember the first time you used an Automatic Teller Machine (ATM)? Or a pay-at-the-pump gas station? Or an airline e-ticket kiosk? How did you know what to do? Although you never received any formal instruction in how to interact with the self-service technology, you were likely able to accomplish your task (e.g., withdrawing or depositing money) as successfully as an experienced user. However, not so long ago, to accomplish that same task, you needed the direct mediation of a service professional who had been trained how to use the required complex technology. What has changed? In short, the technology is now able to compensate for the average consumer's lack of experience with the transactional system. The technology itself bridges the performance gap, allowing a novice to accomplish the same task as an experienced professional. This shift to a self-service paradigm is completely changing the dynamics of the consumer relationship with the capitalist enterprise, resulting in what is rapidly becoming the default consumer interface of the postmodern era. The recognition that the entire performance support apparatus now revolves around the end user/consumer rather than the employee represents a tectonic shift in the workforce training industry. What emerges is a homogenized consumer culture enabled by self-service technologies--a kiosk culture. No longer is the ability to interact with complex technology confined to a privileged workforce minority who has access to expensive and time-consuming training. The growth of the kiosk culture is being driven equally by business financial pressures, consumer demand for more efficient transactions, and the improved sophistication of compensatory technology that allows a novice to perform a task with the same competence as an expert. "The Kiosk Culture" examines all aspects of self-service technology and its ascendancy. Beyond the milieu of business, the kiosk culture is also infiltrating all corners of society, including medicine, athletics, and the arts, forcing us to re-examine our definitions of knowledge, skills, performance, and even humanity. The current ubiquity of self-service technology has already impacted our society and will continue to do so as we ride the rising tide of the kiosk culture.
Show less - Date Issued
- 2006
- Identifier
- CFE0001348, ucf:46989
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0001348
- Title
- A Psychophysical Approach to Standardizing Texture Compression for Virtual Environments.
- Creator
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Flynn, Jeremy, Szalma, James, Fidopiastis, Cali, Jentsch, Florian, Shah, Mubarak, University of Central Florida
- Abstract / Description
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Image compression is a technique to reduce overall data size, but its effects on human perception have not been clearly established. The purpose of this effort was to determine the most effective psychophysical method for subjective image quality assessment, and to apply those findings to an objective algorithm. This algorithm was used to identify the minimum level of texture compression noticeable to the human, in order to determine whether compression-induced texture distortion impacted...
Show moreImage compression is a technique to reduce overall data size, but its effects on human perception have not been clearly established. The purpose of this effort was to determine the most effective psychophysical method for subjective image quality assessment, and to apply those findings to an objective algorithm. This algorithm was used to identify the minimum level of texture compression noticeable to the human, in order to determine whether compression-induced texture distortion impacted game-play outcomes. Four experiments tested several hypotheses. The first hypothesis evaluated which of three magnitude estimation (ME) methods (absolute ME, absolute ME plus, or ME with a standard) for image quality assessment was the most reliable. The just noticeable difference (JND) point for textures compression against the Feature Similarity Index for color was determined The second hypothesis tested whether human participants perceived the same amount of distortion differently when textures were presented in three ways: when textures were displayed as flat images; when textures were wrapped around a model; and when textures were wrapped around models and in a virtual environment. The last set of hypotheses examined whether compression affected both subjective (immersion, technology acceptance, usability) and objective (performance) gameplay outcomes. The results were: the absolute magnitude estimation method was the most reliable; no difference was observed in the JND threshold between flat textures and textures placed on models, but textured embedded within the virtual environment were more noticeable than in the other two presentation formats. There were no differences in subjective gameplay outcomes when textures were compressed to below the JND thresholds; and those who played a game with uncompressed textures performed better on in-game tasks than those with the textures compressed, but only on the first in-game day. Practitioners and researchers can use these findings to guide their approaches to texture compression and experimental design.
Show less - Date Issued
- 2018
- Identifier
- CFE0007178, ucf:52250
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0007178
- Title
- Inquiry as Practice for Continuous Improvement: A Framework for the Curricular Redesign of the Education Doctorate in Curriculum and Instruction Research Continuum at the University of Central Florida.
- Creator
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Clark, Paola, Boote, David, Vitale, Thomas, Hopp, Carolyn, Swan, Bonnie, University of Central Florida
- Abstract / Description
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This design-based research study was conducted at the University of Central Florida with the aim of informing the Education Doctorate in Curriculum and Instruction research course sequence within the College of Education and Human Performance. The main purpose of this dissertation was to enhance and enrich the Ed.D. in Curriculum and Instruction research continuum courses to ensure that they support the use of applied research and practical theory as central to the development of scholarly...
Show moreThis design-based research study was conducted at the University of Central Florida with the aim of informing the Education Doctorate in Curriculum and Instruction research course sequence within the College of Education and Human Performance. The main purpose of this dissertation was to enhance and enrich the Ed.D. in Curriculum and Instruction research continuum courses to ensure that they support the use of applied research and practical theory as central to the development of scholarly practitioners. In order to fulfill its purpose, this study addressed three main goals: clarifying the Ed.D. in Curriculum and Instruction program goals, objectives, and research continuum learning outcomes; developing research course sequence curriculum maps; and redesigning sample curriculum units for individual research courses.The curriculum mapping and redesign process was supported by research-based design choices in alignment with the practice-oriented nature of the program. These design choices included the Carnegie Project on the Education Doctorate Working Principles and Design Concepts, in particular the use of Inquiry as Practice as the main redesign framework in combination with improvement science principles. These frameworks were first used as foundations to clarify the Ed.D. in Curriculum and Instruction program goal and overall objectives. Later, user-centered design principles were applied to create faculty and student personas in order to inform the redefinition of individual research course learning outcomes. In addition, the frameworks were used to create alignment matrices and demonstrate where they supported each of the program objectives. This iterative process was carried out simultaneously with the course curriculum map redesign for each of the research continuum courses using backward design principles, the spiral curriculum model, and taking into consideration the most suitable instructional modality for learning outcomes, including the best suited education technology choices. Further, some proposed sample course units were developed in greater detail utilizing Universal Design for Learning principles and the prioritization of learning outcomes. Course contents were selected based on cognitive and reasoning learning theories pertaining to mixed method courses for professional practitioners.The developed prototypes support the continuous Ed.D. in Curriculum and Instruction curriculum redesign efforts of the program and College of Education and Human Performance at the University of Central Florida and clearly distinguish the Ed.D. in Curriculum and Instruction program from traditional, research-based doctorates. Similarly, at the national level, this study also sought to benefit other CPED-influenced professional practice programs, as they also consider the careful redesign of their research or inquiry sequences to define their programs as ones that fully address the needs of advanced professional educators. Acknowledging the limitations of this study, further studies should identifying the motivational, cognitive, and organizational causes affecting student learning outcomes. Implementing and evaluating the prototypes developed to ensure their effectiveness in preparing scholarly practitioners to act as agents of change in their professional practices.
Show less - Date Issued
- 2016
- Identifier
- CFE0006285, ucf:51585
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006285