Current Search: Mobile Ad Hoc Network (x)
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- Title
- COLLABORATION ENFORCEMENT IN MOBILE AD HOC NETWORKS.
- Creator
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Jiang, Ning, Hua, Kien, University of Central Florida
- Abstract / Description
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Mobile Ad hoc NETworks (MANETs) have attracted great research interest in recent years. Among many issues, lack of motivation for participating nodes to collaborate forms a major obstacle to the adoption of MANETs. Many contemporary collaboration enforcement techniques employ reputation mechanisms for nodes to avoid and penalize malicious participants. Reputation information is propagated among participants and updated based on complicated trust relationships to thwart false accusation of...
Show moreMobile Ad hoc NETworks (MANETs) have attracted great research interest in recent years. Among many issues, lack of motivation for participating nodes to collaborate forms a major obstacle to the adoption of MANETs. Many contemporary collaboration enforcement techniques employ reputation mechanisms for nodes to avoid and penalize malicious participants. Reputation information is propagated among participants and updated based on complicated trust relationships to thwart false accusation of benign nodes. The aforementioned strategy suffers from low scalability and is likely to be exploited by adversaries. To address these problems, we first propose a finite state model. With this technique, no reputation information is propagated in the network and malicious nodes cannot cause false penalty to benign hosts. Misbehaving node detection is performed on-demand; and malicious node punishment and avoidance are accomplished by only maintaining reputation information within neighboring nodes. This scheme, however, requires that each node equip with a tamper-proof hardware. In the second technique, no such restriction applies. Participating nodes classify their one-hop neighbors through direct observation and misbehaving nodes are penalized within their localities. Data packets are dynamically rerouted to circumvent selfish nodes. In both schemes, overall network performance is greatly enhanced. Our approach significantly simplifies the collaboration enforcement process, incurs low overhead, and is robust against various malicious behaviors. Simulation results based on different system configurations indicate that the proposed technique can significantly improve network performance with very low communication cost.
Show less - Date Issued
- 2006
- Identifier
- CFE0001047, ucf:46820
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0001047
- Title
- CONNECTIONLESS APPROACH A LOCALIZED SCHEME TO MOBILE AD HOC NETWORKS.
- Creator
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Ho, Yao, Hua, Kien, University of Central Florida
- Abstract / Description
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According to a Gartner Group (www.gartner.com) report in September 2008, the worldwide telecommunications market is on pace to reach $2 trillion in 2008. Gartner predicts that by 2012, the ratio of mobile to fixed connections will exceed 4-to-1. The North American mobile data market grew to 141.1 million connections in 2007, with a compound annual growth rate of 41.7 percent. It is believed that a large portion will be ad hoc and multi-hop connections, which will open many opportunities for...
Show moreAccording to a Gartner Group (www.gartner.com) report in September 2008, the worldwide telecommunications market is on pace to reach $2 trillion in 2008. Gartner predicts that by 2012, the ratio of mobile to fixed connections will exceed 4-to-1. The North American mobile data market grew to 141.1 million connections in 2007, with a compound annual growth rate of 41.7 percent. It is believed that a large portion will be ad hoc and multi-hop connections, which will open many opportunities for Mobile Ad hoc NETwork (MANET) applications and Wireless Mesh Network (WMN) applications. A MANET is a self-organizing multi-hop wireless network where all nodes participate in the routing and data forwarding process. Such a network can be easily deployed in situations where no base station is available, and a network must be build spontaneously. In applications such as battlefield communications, national crises, disaster recovery, and sensor deployment, a wired network is not available and ad hoc networks provide the only feasible means of communications and information access. Ad hoc networks have also become commonplace for gaming, conferencing, electronic classrooms, and particularly vehicle-to-vehicle communications. A Wireless mash network (WMN) is collection of mesh clients and mesh nodes (routers), with mesh nodes forming the backbone of the network and providing connection to the Internet and other network. Their rapid deployment and ease of maintenance are suitable for on-demand network such as disaster recovery, homeland security, convention centers, hard-to-wire buildings and unfriendly terrains. One important problem with MANET is the routing protocol that needs to work well not just with a small network, but also sustain efficiency and scalability as the network gets expanded and the application transmits data in greater volume. In such an environment, mobility, channel error, and congestion are the main causes for packet loss. Due to mobility of mobile hosts, addressing frequent and unpredictable topology changes is fundamental to MANET research. Two general approaches have been considered: connection-oriented approach and connectionless-oriented approach. In the former, the emphasis is on how to reconnect quickly with low overhead when a broken link occurs. Examples of this approach includes , , , , , , , , , and . In contrast, connectionless-oriented approach focuses on minimizing the occurrence of broken links. We proposed one such scheme called Connectionless Approach (CLA) and . In CLA, the network area is divided into non-overlapping grid cells, each serving as a virtual router. Any physical router (i.e., mobile host), currently inside a virtual router, can help forward the data packet to the next virtual router along the virtual link. This process is repeated until the packet reaches its final destination. Since a virtual link is based on virtual routers which do not move, it is much more robust than physical links used in the connection-oriented techniques. Simulation results in our previous works and , based on GloMoSim , indicate that CLA performs significantly better than connection-oriented techniques (i.e., AODV, DSR, LAR, GRID, TMNR, and GPSR). The contribution of this work consists of investigating and developing new Connectionless-Oriented Approach for Mobile Ad Hoc Network. Two of the greatest impacts of this research are as follows. First, the new approach is targeted towards robustly support high mobility and large scale environment which has been adapted for vehicle-to-vehicle environment in . Second, the detailed simulations which compare eight representative routing protocols, namely AODV, DSR, LAR, GRID, TMNR, GPSR, CBF, and CLA, under high-mobility environments. As many important emergent applications of the technology involved high-mobility nodes, very little is known about the existing routing methods perform relative to each other in high-mobility environments. The simulation results provide insight into ad hoc routing protocols and offer guidelines for mobile ad hoc network applications. Next, we enhanced and extend the connectionless-oriented approach. The current connectionless-oriented approach, however, may suffer from packet drops since traffic congestion is not considered in the packet forwarding policy. We address this weakness by considering the connectionless-oriented approach with a collision avoidance routing technique. After that, we investigate techniques to enforce collaboration among mobile devices in supporting the virtual router functionality. Many works have been published to combat such problem - misbehaving nodes are detected and a routing algorithm is employed to avoid and penalize misbehaving nodes. These techniques, however, cannot be applied to the connectionless-oriented approach since any node in the general direction towards the destination node can potentially help forward the data packets. To address the security and cooperation issues for connectionless-oriented approach, we introduce a cooperation enforcement technique called 3CE (3-Counter Enforcement). In addition, wireless mesh networks have become increasingly popular in recent years. Wireless mash network (WMNs) are collection of mesh clients and mesh nodes (routers), with mesh nodes forming the backbone of the network and providing connection to the Internet and other network. We propose a paradigm that combines virtual routers and mesh nodes to create a hybrid network call VR-Mesh Network. This hybrid network can reduce number of mesh node needed without decrease the performance of the network.
Show less - Date Issued
- 2009
- Identifier
- CFE0002742, ucf:48146
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0002742
- Title
- Virtual Router Approach for Wireless Ad Hoc Networks.
- Creator
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Ho, Ai, Hua, Kien, Guha, Ratan, Moshell, Jack, Zou, Changchun, Wang, Ching, University of Central Florida
- Abstract / Description
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Wireless networks have become increasingly popular in recent years. There are two variations of mobile wireless networks: infrastructure mobile networks and infrastructureless mobile networks. The latter are also known as mobile ad hoc network (MANET). MANETs have no fixed routers. Instead, mobile nodes function as relay nodes or routers, which discover and maintain communication connections between source nodes and destination nodes for various data transmission sessions. In other words, an...
Show moreWireless networks have become increasingly popular in recent years. There are two variations of mobile wireless networks: infrastructure mobile networks and infrastructureless mobile networks. The latter are also known as mobile ad hoc network (MANET). MANETs have no fixed routers. Instead, mobile nodes function as relay nodes or routers, which discover and maintain communication connections between source nodes and destination nodes for various data transmission sessions. In other words, an MANET is a self-organizing multi-hop wireless network in which all nodes within a given geographical area participate in the routing and data forwarding process. Such networks are scalable and self-healing. They support mobile applications where an infrastructure is either not available (e.g., rescue operations and underground networks) or not desirable (e.g., harsh industrial environments).In many ad hoc networks such as vehicular networks, links among nodes change constantly and rapidly due to high node speed. Maintaining communication links of an established communication path that extends between source and destination nodes is a significant challenge in mobile ad hoc networks due to movement of the mobile nodes. In particular, such communication links are often broken under a high mobility environment. Communication links can also be broken by obstacles such as buildings in a street environment that block radio signal. In a street environment, obstacles and fast moving nodes result in a very short window of communication between nodes on different streets. Although a new communication route can be established when a break in the communication path occurs, repeatedly reestablishing new routes incurs delay and substantial overhead. To address this limitation, we introduce the Virtual Router abstraction in this dissertation. A virtual router is a dynamically-created logical router that is associated with a particular geographical area. Its routing functionality is provided by the physical nodes (i.e., mobile devices) currently within the geographical region served by the virtual router. These physical nodes take turns in forwarding data packets for the virtual router. In this environment, data packets are transmitted from a source node to a destination node over a series of virtual routers. Since virtual routers do not move, this scheme is much less susceptible to node mobility. There can be two virtual router approaches: Static Virtual Router (SVR) and Dynamic Virtual Router (DVR). In SVR, the virtual routers are predetermined and shared by all communication sessions over time. This scheme requires each mobile node to have a map of the virtual routers, and use a global positioning system (GPS) to determine if the node is within the geographical region of a given router. DVR is different from SVR with the following distinctions: (1) virtual routers are dynamically created for each communication sessions as needed, and deprecated after their use; (2) mobile nodes do not need to have a GPS; and (3) mobile nodes do not need to know whereabouts of the virtual routers.In this dissertation, we apply Virtual Router approach to address mobility challenges in routing data. We first propose a data routing protocol that uses SVR to overcome the extreme fast topology change in a street environment. We then propose a routing protocol that does not require node locations by adapting a DVR approach. We also explore how the Virtual Router Approach can reduce the overhead associated with initial route or location requests used by many existing routing protocols to find a destination. An initial request for a destination is expensive because all the nodes need to be reached to locate the destination. We propose two broadcast protocols; one in an open terrain environment and the other in a street environment. Both broadcast protocols apply SVR. We provide simulation results to demonstrate the effectiveness of the proposed protocols in handling high mobility. They show Virtual Router approach can achieve several times better performance than traditional routing and broadcast approach based on physical routers (i.e., relay nodes).
Show less - Date Issued
- 2011
- Identifier
- CFE0004119, ucf:49090
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004119
- Title
- AN INTERACTIVE DISTRIBUTED SIMULATION FRAMEWORK WITH APPLICATION TO WIRELESS NETWORKS AND INTRUSION DETECTION.
- Creator
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Kachirski, Oleg, Guha, Ratan, University of Central Florida
- Abstract / Description
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In this dissertation, we describe the portable, open-source distributed simulation framework (WINDS) targeting simulations of wireless network infrastructures that we have developed. We present the simulation framework which uses modular architecture and apply the framework to studies of mobility pattern effects, routing and intrusion detection mechanisms in simulations of large-scale wireless ad hoc, infrastructure, and totally mobile networks. The distributed simulations within the...
Show moreIn this dissertation, we describe the portable, open-source distributed simulation framework (WINDS) targeting simulations of wireless network infrastructures that we have developed. We present the simulation framework which uses modular architecture and apply the framework to studies of mobility pattern effects, routing and intrusion detection mechanisms in simulations of large-scale wireless ad hoc, infrastructure, and totally mobile networks. The distributed simulations within the framework execute seamlessly and transparently to the user on a symmetric multiprocessor cluster computer or a network of computers with no modifications to the code or user objects. A visual graphical interface precisely depicts simulation object states and interactions throughout the simulation execution, giving the user full control over the simulation in real time. The network configuration is detected by the framework, and communication latency is taken into consideration when dynamically adjusting the simulation clock, allowing the simulation to run on a heterogeneous computing system. The simulation framework is easily extensible to multi-cluster systems and computing grids. An entire simulation system can be constructed in a short time, utilizing user-created and supplied simulation components, including mobile nodes, base stations, routing algorithms, traffic patterns and other objects. These objects are automatically compiled and loaded by the simulation system, and are available for dynamic simulation injection at runtime. Using our distributed simulation framework, we have studied modern intrusion detection systems (IDS) and assessed applicability of existing intrusion detection techniques to wireless networks. We have developed a mobile agent-based IDS targeting mobile wireless networks, and introduced load-balancing optimizations aimed at limited-resource systems to improve intrusion detection performance. Packet-based monitoring agents of our IDS employ a CASE-based reasoner engine that performs fast lookups of network packets in the existing SNORT-based intrusion rule-set. Experiments were performed using the intrusion data from MIT Lincoln Laboratories studies, and executed on a cluster computer utilizing our distributed simulation system.
Show less - Date Issued
- 2005
- Identifier
- CFE0000642, ucf:46545
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0000642