Current Search: Multi-Touch (x)
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- Title
- MULTI-TOUCH FOR GENERAL-PURPOSE COMPUTING: AN EXAMINATION OF TEXT ENTRY.
- Creator
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Varcholik, Paul, Hughes, Charles, University of Central Florida
- Abstract / Description
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In recent years, multi-touch has been heralded as a revolution in human-computer interaction. Multi-touch provides features such as gestural interaction, tangible interfaces, pen-based computing, and interface customization features embraced by an increasingly tech-savvy public. However, multi-touch platforms have not been adopted as "everyday" computer interaction devices; that is, multi-touch has not been applied to general-purpose computing. The questions this thesis seeks to address are...
Show moreIn recent years, multi-touch has been heralded as a revolution in human-computer interaction. Multi-touch provides features such as gestural interaction, tangible interfaces, pen-based computing, and interface customization features embraced by an increasingly tech-savvy public. However, multi-touch platforms have not been adopted as "everyday" computer interaction devices; that is, multi-touch has not been applied to general-purpose computing. The questions this thesis seeks to address are: Will the general public adopt these systems as their chief interaction paradigm? Can multi-touch provide such a compelling platform that it displaces the desktop mouse and keyboard? Is multi-touch truly the next revolution in human-computer interaction? As a first step toward answering these questions, we observe that general-purpose computing relies on text input, and ask: "Can multi-touch, without a text entry peripheral, provide a platform for efficient text entry? And, by extension, is such a platform viable for general-purpose computing?" We investigate these questions through four user studies that collected objective and subjective data for text entry and word processing tasks. The first of these studies establishes a benchmark for text entry performance on a multi-touch platform, across a variety of input modes. The second study attempts to improve this performance by examining an alternate input technique. The third and fourth studies include mouse-style interaction for formatting rich-text on a multi-touch platform, in the context of a word processing task. These studies establish a foundation for future efforts in general-purpose computing on a multi-touch platform. Furthermore, this work details deficiencies in tactile feedback with modern multi-touch platforms, and describes an exploration of audible feedback. Finally, the thesis conveys a vision for a general-purpose multi-touch platform, its design and rationale.
Show less - Date Issued
- 2011
- Identifier
- CFE0003711, ucf:48798
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0003711
- Title
- SetPad: A Sketch-Based Tool For Exploring Discrete Math Set Problems.
- Creator
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Cossairt, Travis, Laviola II, Joseph, Foroosh, Hassan, Hughes, Charles, University of Central Florida
- Abstract / Description
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We present SetPad, a new application prototype that lets computer science students explore discrete math problems by sketching set expressions using pen-based input. Students can manipulate the expressions interactively with the tool via pen or multi-touch interface. Likewise, discrete mathematics instructors can use SetPad to display and work through set problems via a projector to better demonstrate the solutions to the students. We discuss the implementation and feature set of the...
Show moreWe present SetPad, a new application prototype that lets computer science students explore discrete math problems by sketching set expressions using pen-based input. Students can manipulate the expressions interactively with the tool via pen or multi-touch interface. Likewise, discrete mathematics instructors can use SetPad to display and work through set problems via a projector to better demonstrate the solutions to the students. We discuss the implementation and feature set of the application, as well as results from both an informal perceived usefulness evaluation for students taking a computer science foundation exam in addition to a formal user study measuring the effectiveness of the tool when solving set proof problems. The results indicate that SetPad was well received, allows for efficient solutions to proof problems, and has the potential to have a positive impact when used as as an individual student application or an instructional tool.
Show less - Date Issued
- 2012
- Identifier
- CFE0004240, ucf:49507
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0004240
- Title
- Exploring the Multi-touch Interaction Design Space for 3D Virtual Objects to Support Procedural Training Tasks.
- Creator
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Holderness, Sarah, Laviola II, Joseph, Hughes, Charles, Sukthankar, Gita, Hatchett, Martin, University of Central Florida
- Abstract / Description
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Multi-touch interaction has the potential to be an important input method for realistic training in 3D environments. However, multi-touch interaction has not been explored much in 3D tasks, especially when trying to leverage realistic, real-world interaction paradigms. A systematic inquiry into what realistic gestures look like for 3D environments is required to understand how users translate real-world motions to multi-touch motions. Once those gestures are defined, it is important to see...
Show moreMulti-touch interaction has the potential to be an important input method for realistic training in 3D environments. However, multi-touch interaction has not been explored much in 3D tasks, especially when trying to leverage realistic, real-world interaction paradigms. A systematic inquiry into what realistic gestures look like for 3D environments is required to understand how users translate real-world motions to multi-touch motions. Once those gestures are defined, it is important to see how we can leverage those gestures to enhance training tasks.In order to explore the interaction design space for 3D virtual objects, we began by conducting our first study exploring user-defined gestures. From this work we identified a taxonomy and design guidelines for 3D multi-touch gestures and how perspective view plays a role in the chosen gesture. We also identified a desire to use pressure on capacitive touch screens. Since the best way to implement pressure still required some investigation, our second study evaluated two different pressure estimation techniques in two different scenarios.Once we had a taxonomy of gestures we wanted to examine whether implementing these realistic multi-touch interactions in a training environment provided training benefits. Our third study compared multi-touch interaction to standard 2D mouse interaction and to actual physical training and found that multi-touch interaction performed better than 2D mouse and as well as physical training. This study showed us that multi-touch training using a realistic gesture set can perform as well as training on the actual apparatus.One limitation of the first training study was that the user had constrained perspective to allow for us to focus on isolating the gestures. Since users can change their perspective in a real life training scenario and therefore gain spatial knowledge of components, we wanted to see if allowing users to alter their perspective helped or hindered training. Our final study compared training with Unconstrained multi-touch interaction, Constrained multi-touch interaction, or training on the actual physical apparatus. Results show that the Unconstrained multi-touch interaction and the Physical groups had significantly better performance scores than the Constrained multi-touch interaction group, with no significant difference between the Unconstrained multi-touch and Physical groups. Our results demonstrate that allowing users more freedom to manipulate objects as they would in the real world benefits training. In addition to the research already performed, we propose several avenues for future research into the interaction design space for 3D virtual objects that we believe will be of value to researchers and designers of 3D multi-touch training environments.
Show less - Date Issued
- 2017
- Identifier
- CFE0006603, ucf:51287
- Format
- Document (PDF)
- PURL
- http://purl.flvc.org/ucf/fd/CFE0006603